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JavaScript

[JavaScript] 6. 클래스와 오브젝트의 차이점(class vs object), 객체지향 언어 클래스 정리

Object-oriendted programing

class: template

object : instance of a class

JavaScript classes

- introduced in ES6

- syntactical sugar over prototype-based inheritance

 

1. Class declarations

 

class Person {
  // constructor
  constructor(name, age) {
    //field
    this.name = name;
    this.age = age;
  }

  speak() {
    console.log(`${this.name}: hello!`);
  }
}

const ellie = new Person("ellie", 20);
console.log(ellie.name);
console.log(ellie.age);
ellie.speak();

 

2. Getter and setters

 

class User {
  constructor(firstName, lastName, age) {
    this.firstName = firstName;
    this.lastName = age;
    this.age = age;
  }

  get age() {
    return this._age;
  }

  set age(value) {
    this._age = value < 0 ? 0 : value;
  }
}

const user1 = new User("스티브", "잡스", -1);
console.log(user1.firstName);

 

3. Fields (public, private)

Too soon!

 

class Experiment {
  publicField = 2;
  #privateField = 0;
}

const experiment = new Experiment();
console.log(experiment.publicField);
console.log(experiment.privateField);

 

4. static properties and methods

Too soon!

공통적으로 클래스에 사용되는 값일 때 유용

 

class Article {
  static publisher = "Dream Coding";
  constructor(articleNumber) {
    this.articleNumber = articleNumber;
  }

  static printPublisher() {
    console.log(Article.publisher);
  }
}

const article1 = new Article(1);
const article2 = new Article(2);
console.log(Article.publisher);
Article.printPublisher();

 

5. Inheritance

a way one class to extend another class.

 

class Shape {
  constructor(width, height, color) {
    this.width = width;
    this.height = height;
    this.color = color;
  }

  draw() {
    console.log(`drawing ${this.color} color!`);
  }

  getArea() {
    return this.width * this.height;
  }
}

class Rectangle extends Shape {}
class Triangle extends Shape {
  draw() {
    super.draw();
    console.log("^");
  }
  getArea() {
    return (this.width * this.height) / 2;
  }
}

const rectangle = new Rectangle(20, 20, "blue");
rectangle.draw();
console.log(rectangle.getArea());

const triangle = new Triangle(20, 20, "red");
triangle.draw();
console.log(triangle.getArea());

console.log(rectangle instanceof Rectangle);
console.log(triangle instanceof Rectangle);
console.log(triangle instanceof Triangle);
console.log(triangle instanceof Shape);
console.log(triangle instanceof Object);
console.log(triangle.toString()); // 재정의 가능